Formatted by Nyvly so it could be copy/pasted into zmud command window. Commands: cwin, and resetcharge
#CLASS {CHARGE}
#ALIAS cwin {
clansay Charges Landed:@cwin Missed:@cmiss Dodged:@cdod Damage:@chargedam, with @cko knock downs!
}
#ALIAS resetcharge {
chargedam=0
cko=0
cmiss=0
ctot=0
cwin=0
}
#VAR chargedam {0}
#VAR cko {0}
#VAR cmiss {0}
#VAR ctot {0}
#VAR cwin {0}
#TRIGGER {(*) is knocked down from the force of the charge!} {
#add cko 1
}
#TRIGGER {(*) quickly avoids your charge and you nearly land on your own weapon!} {
#add cmiss 1;#add ctot 1
}
#TRIGGER {(*) steps aside as you attempt to charge!} {
#add ctot 1;#add cdod 1
}
#TRIGGER {* makes a wet, gurgling sound as you run %w through with *! ~[(%d)~]} {
#add cwin 1;#add ctot 1;#ADD chargedam %4
}
#CLASS 0