Players Tips & Suggestions
 
Triggers and Scripts
Zmud Autoassist
Zmud Comm Window
Zmud ARCHERY script
Zmud CHARGE script
AoC Client Trigs by Andur
 
Game Tips
The Admonitions of Sharfor
Clantown Advice for Clanleaders
Spread Advice
Crafting (by Pravus)
Beginner's Warzone Map
 
Zone Help
Zone Walkthroughs
Labyrinth Guide - Ver 4. June 2009
separated gate links coming soon! -nyv
   - Main Lab Tips
   - Gate 1
   - Gate 2
   - Gate 3
   - Gate 4
   - Gate 5
   - Gate 6
   - Gate 7
   - Gate 8
   - Gate 9
   - Gate 10
   - Gate 11
   - Gate 12
   - Gate 13
Lab Guide download (txt format)
Character Spreads
HG Ba/Th | Mino Wa/Pa | Elf Mu/OC | Chaos Cleric Tips
General Caster Tips (Haste/Slow, etc)

Chaos Cleric Tips for Lab submitted by Jerrod

My suggestion involves chaos clerics in the labyrinth. A fun, yet touchy subject for me personally. Several strategies for using them exist, from the most basic (des, soul shatter, flee) to somethings I've found out the hard way in certain gates. For example, a stationary mob to a CC is a resource. A tricksome resource that might just kill you, but a resource none the less.

After curse/despair/desecrate the usual haul for a drain can be in excess of 40 mana, combine that with a good dodge, as elf or maxed out monk dodge and things can then go from the boring wait to see when you'll finally regen to take on mobname, to locking it in a room with hellfire, don't forget to blind and still it too, and using it to recharge your health, mana and moves by way of draining it. Just a little strategy I was informed of recently.